My current plan for my game is kinda non-existent. Still in colleg so time management has been prioritized there, and I have a job so that's a 30hr drain on each week... where does my money keep going anyway...? But I've been focussing more and more on music for the time being. Is it ideal? Not even a little bit. But I am getting some good practice in. Plus, I've got a few friends who are willing to put forth ideas, practice, and other useful skills towards this project. Really, I'm just kinda upset by how little I get to work on this thing, and when I actually get time to work on it, I feel no motivation to do so whatsoever. Hence, I've started doing it out of spite. Is that healthy? I'm told it's not, but I don't care, because it's getting results and that makes me happy. Really looking for someone willing to do pixelart/spritework, but seeing that my schedule is so finicky and my wallet is so light, it's gonna have to be a friend or someone otherwise willing to do so as a hobby. So far I got:
- Someone giving me melody ideas (Music)
- Someone who said they can help with sprites (Visuals)
- Someone who's willing to help learn the programming with me (Programming)
Now this is pretty much ideal for me, but as you can imagine, our schedules never align properly, and my sprite guy is hardly able to do squat, but I figure if I just remind him he'll help. I would like more people to help with this, but it's all a matter of finding more friends and trusted individuals.
Not to mention my degrading mental health having it's own toll on this, but I beleive that's neither here nor there right now. Though I will say, making journal updates for this game has made progress seem more managable. I might start making it a regular thing so I can feel more incentive to keep working on this thing. idk. Very grateful that I have people who are helping me with this, it makes me feel better all around.